Lailloken/Exile-UI
GamesAutoHotkey overlay with UI and quality-of-life tools for Path of Exile 1 and 2.
What it is
Exile-UI is a lightweight AutoHotkey overlay for Path of Exile 1 and Path of Exile 2 that adds UI and quality-of-life tools without replacing the game client. It is aimed at players who want compact item tooltips, campaign tracking, price overlays, chat macros, and other in-game helpers under a minimalist design with few hotkeys README lines 1–5.
The feature set spans clone-frames for projecting screen areas, an item-info tooltip, an act tracker with automated guide and passive-tree overlays, an act decoder for campaign layouts, poe.ninja price overlays for stash tabs and runic remnants, chat wheels, map tracking and map-info panels, a Sanctum/Sekhema planner, enchant finding, a loot-filter editor, a recombination simulator, and a cheat-sheet overlay toolkit feature list. Several features are PoE2-only, such as Rune-Ninja and Statlas.
How it works
The tool reads the game's client.txt log for events such as level, area changes, and NPC dialogue, sends key-presses to copy item info or trigger in-game searches, and checks screen content on key-press for context such as an open inventory or stash transparency notes. It states that it does not read game-related values or bars. This is a local third-party tool and is not affiliated with or endorsed by Grinding Gear Games README lines 1–5.
Getting started
- Install AutoHotkey from the official AutoHotkey site.
- Download the project by using the source archive or a build from Releases.
- Launch the overlay and follow the project wiki, which documents each feature and setup step.
The README does not give a complete end-to-end first-run procedure for every feature; per-feature setup and hotkey details are in the linked wiki pages.
Constraints
The whole tool is Windows-only because it is built on AutoHotkey. Some features depend on path-of-exile game data, poe.ninja prices, and external data from Path of Building, poe ladder, and poedb acknowledgements. PoE1 and PoE2 support differs by feature, so check the feature's wiki page before relying on it in either game. The project is MIT-licensed. The author describes it as a personal hobby toolkit and avoids features seen as overpowered or abusable; some functions rely on user feedback and may be rough around the edges context section. Whether using such a third-party overlay is allowed is not guaranteed by GGG, and the README explicitly declines to promise that no ban will occur transparency notes.
HotRepo's take
There are no HotRepo daily-ranking or discussion records for this repository, so there is no trend to report. The useful observation is scope and maturity: the project has been developed since early 2022 and covers two games and many discrete overlays, but each feature has its own wiki page and its own prerequisites. That makes the wiki the practical measure of readiness rather than the README alone.
Written by AI from the project's README, updated . The project's own docs are the source of truth.