realcodebear/saltline-fable-5.2
GamesA single-level browser FPS where you cut three uplink relays while dodging drones and robot dogs.
What it is
Saltline — Fable 5.2 is a small first-person shooter that runs in the browser. You play through one level set in a rainy container port, and the goal is to cut three uplink relays while drones called Gulls and robot dogs called Hounds hunt you. It is aimed at people who want a short, self-contained browser game they can open and play without installing anything.
The project is a local mirror of a game generated by Claude Fable 5.2 in a single prompted run set up by Felix Rieseberg. The mirror only strips the claude.ai frame-runtime scripts from the head and adds a doctype, charset and viewport tag so the file works as an ordinary web page; the game code itself is unchanged. Models, sounds and textures are all generated in code.
Quick start
There is a hosted version you can open directly at the online demo. To run it locally, serve the repository directory over HTTP and open the given address in a browser:
python3 -m http.server 8731
Then visit http://localhost:8731 and click the page to capture the mouse and enable sound. The whole game lives in one index.html file of about 1.4 MB, which bundles three.js and loads fonts from Google Fonts.
Usage constraints
- Needs a browser with WebGL and mouse input; clicking the canvas is required to capture the pointer and start audio.
- Internet access is needed for the Google Fonts load; everything else is inside
index.html. - No license is declared, so redistribution terms are unclear. The mirror credits the original author and invites a takedown request via an issue.
- The cost and token figures quoted in the README are the original author's own and are not verified by this mirror.
HotRepo's take
There is no GitHub daily ranking recorded for this repository, and it has no Hacker News discussion. What the site does show is a short, steep star climb: the new-project snapshot for 2026-11-12 records 229 stars and 76 forks, with 129 stars and 41 forks added in a window from 2026-11-11 to 2026-11-12. The hourly samples behind that window rise from about 100 to 229 stars over roughly a day. That pattern fits a demo mirror that spread quickly after the original artifact was shared, rather than a project under ongoing development; the source describes a one-off generated game, not a maintained codebase.
Written by AI from the project's README, updated . The project's own docs are the source of truth.