Find your next open-source project

Search by name, purpose, or keyword — or paste a GitHub repository URL

codepawl/creator-generalist

Media & Design

A pack of AI agent skills for producing 2D explainer graphics and 3D animated shorts with free creative tools.

121
7
Python
MIT
5 days old

What it is

creator-generalist packages a set of agent skills that turn a short natural-language brief into finished 2D and 3D content: perspective cutaway shorts, story scenes, worlds, rigged characters, hero assets, maps, timelines, charts, archival collages, video edits and sound design. It is aimed at creators making content for YouTube, TikTok, Instagram and similar platforms, and runs inside Claude Code, Codex, Cursor, Gemini CLI or OpenCode.

The pack is organized into four plugins. The main skills 3d-generalist and 2d-generalist orchestrate a piece end to end and call the craft and tool skills underneath; watch-video and design-sound are separate plugins. The craft skills cover character modeling, sculpting, animation, rigging, drawing and painting, and backgrounds; the tool skills cover Blender, three.js, Godot, Unity, Unreal, and video editors such as Resolve, CapCut and FFmpeg. Skills are invoked by describing the work; /3dg and /2dg open the mode lists.

One distinctive design choice is that the 3D skill prefers real CC0/CC BY models and textures from Poly Haven, ambientCG, Sketchfab and Quaternius over primitives, and runs a contact-and-slip check before showing a preview. The 2D skill builds editorial-style graphics on free tools including Blender, Resolve Fusion, Remotion and FFmpeg.

Getting started

Installation is done through your agent. For Claude Code, add the marketplace and install the four plugins:

/plugin marketplace add codepawl/creator-generalist
/plugin install 3d-generalist@creator-generalist
/plugin install 2d-generalist@creator-generalist
/plugin install watch-video@creator-generalist
/plugin install design-sound@creator-generalist

The same can be done from a shell with claude plugin ..., or with the skills CLI via npx skills add codepawl/creator-generalist (skills CLI). Alternatively, paste a prompt asking the agent to follow INSTALL.md; the agent checks Blender, FFmpeg, Node.js and Python and asks before installing anything. Manual installation is also documented: copy the skill folders into your agent's skills directory and, for /3dg and /2dg, add the command files for Gemini CLI or OpenCode.

Then start a piece by asking for it, for example:

/3dg cutaway a 14th-century water mill, wheel turning the millstones
/2dg map the Silk Road from Chang'an to Constantinople with a true-scale timeline

The agent asks a few clarifying questions about purpose, platform and look, then shows a preview.

Constraints and requirements

  • Toolchain: output depends on external software, including Blender, FFmpeg, Node.js and Python; optional tools such as QGIS, Inkscape and Krita are installed only with confirmation. The /2dg audit mode can detect free tools on the machine and print install commands for optional ones.
  • Agent host: the documented hosts are Claude Code, Codex, Cursor, Gemini CLI and OpenCode. The /3dg and /2dg slash commands need host-specific command files; other agents use plain skill folders.
  • Asset licensing: 3D work relies on CC0 and CC BY scans and textures; CC BY assets carry attribution requirements, and projects exported to GLB include a CREDITS.md.
  • Output format: 3D assets can be exported to GLB/FBX and moved into Unity, Godot, Unreal or glTF pipelines; this is export guidance, not a guarantee of engine compatibility for every asset.
  • License: the repository itself is under the MIT License (LICENSE).

HotRepo's take

The project's only recorded appearance is on the 2026-11-10 Python new-repo list, where it showed 107 stars and 7 forks, with 7 stars gained during the roughly one-hour ranking window. Star sampling the same day moved from 103 to 107 within half an hour, consistent with a young repository still in its first days. That is too little history to judge adoption or output quality, and the recorded figures are growth-window numbers rather than a long-term trend. What the record does show is a substantial skill inventory organized around real production tools rather than a single prompt wrapper, with the design emphasis on previews and asset checks before output is shown.

Written by AI from the project's README, updated . The project's own docs are the source of truth.

You might also like

  1. mromidev/claude-animated-shortsClaude skill for rendering 55–70 second vertical animated story shorts with three.js and Remotion on your own machine.TypeScript108
  2. HeyChengC/wallstreet-explainerA Claude Code skill and script toolkit for producing Wall Street-style finance explainer shorts from sourced footage, narration and code-drawn graphics.JavaScript400
  3. WoYun520/pixel-gif-sticker-packA Codex skill that turns one character image into a checked, packaged animated GIF sticker set.Python119
  4. artemnovitckii/claude-animation-skillsClaude Code skills that render short vertical videos—3D explainers, stick figures, line art, routes, exploded views, and graphs—locally from text prompts.JavaScript111
  5. ivarvong/lanternAnimated, steppable explainers of code changes, rendered to SVG for the browser, Node or Workers.TypeScript204