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YimMenu/YimMenuV2

Games

Experimental GTA 5 Enhanced menu injected as a DLL, for players modding single-player or private sessions.

1,826
411
C++
GPL-2.0
3 years old

What it is

YimMenuV2 is an experimental mod menu for Grand Theft Auto V: Enhanced, written in C++ and distributed as an injectable DLL. It hooks into the running game, and once attached it exposes an in-game overlay menu for changing game options. Its intended audience is players who already handle DLL injection and are comfortable with the risks of running unsigned code alongside the game.

How to use

  1. Download FSL and put WINMM.dll in the GTA V directory. This step is now optional but recommended in the README for account safety (FSL thread).
  2. Download YimMenuV2.dll from the nightly release.
  3. Get a DLL injector; the README points to Xenos.
  4. In the Rockstar Launcher, select Grand Theft Auto V Enhanced, open settings and disable BattlEye. Steam or Epic users may also need the -nobattleye launch parameter.
  5. Start the game, then inject YimMenuV2.dll at the main menu.

Press INSERT or Ctrl+\ to open the menu.

Constraints

  • The menu only works on the Enhanced edition with BattlEye disabled; the project has no BattlEye bypass, so public-session hosts will eventually drop you after a heartbeat failure.
  • FSL redirects save data to disk. Progress made with FSL enabled only appears while FSL is present; removing it makes that progress invisible. Removing FSL can also stop the game from starting, in which case the README says to delete Documents/GTAV Enhanced/Profiles.
  • Distribution is a prebuilt DLL injected by a third-party tool, so the relationship between the published binary and the C++ sources is not spelled out. The project is GPL-2.0 licensed.

HotRepo's take

YimMenuV2 is tracked only sporadically on HotRepo: it appeared on the all-language daily list from 2026-07-15 to 2026-07-17, with daily gains of 21, 122 and 128 stars, and later showed 3 stars gained on the C++ daily list on 2026-11-10 at rank 14. There is no all-language daily best rank recorded, and the gaps mean the snapshot series is too sparse to call a trend. What the record does show is a project whose attention arrives in short bursts, consistent with an experimental menu tied to a specific game build and a nightly release channel.

Written by AI from the project's README, updated . The project's own docs are the source of truth.

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