babalae/bettergi-scripts-list

Games

A community script index for BetterGI that adds automated combat tactics, farming routes and JS automation to Genshin Impact play.

652
474
JavaScript
2 years old

This repo is not a standalone tool. It is the script index for BetterGI, a Genshin Impact automation client: combat tactics, map-tracking routes, JS scripts and TCG strategies that other people wrote, collected in one place so a BetterGI user does not have to hunt across forums. If you are not already using BetterGI, this repository is not useful.

The problem

A BetterGI user wants routine in-game work handled: fight a domain with a specific team, run a fixed gathering route, or drive a longer multi-step task. Out of the box the client needs content — a combat policy, a path JSON, or a script — and those artifacts are scattered across author groups and video descriptions. The repository turns that into a submit-and-browse workflow: find a route or policy in the classified folders, put it into the client, and the routine is executed.

What's different

What distinguishes this repository is its editorial layer as much as its content. Names must encode the characters and region, combat policies must state the team abbreviations and carry real-test timing data, and folders must match the JSON name field. AI-generated combat policies and unpolished AI-written READMEs are explicitly rejected. That is a serious barrier for contributors, but it gives readers a catalogue that is predictable, easier to search, and easier to compare than a folder of files from unknown sources.

The content spans four separate areas: combat tactics, JS scripts, map-tracking paths, and TCG strategies. JS scripts can carry their own path assets and image-recognition templates, and HTML overlays are allowed for configuration or guidance, but not for promotion. The trade-off is maintenance: these are game-specific artifacts that follow in-game content changes, and the repository does not declare a license, so whether you can reuse a script outside the intended BetterGI context is unclear.

Who should try it

This is for existing BetterGI users who want community-built routines rather than writing a path or combat policy from scratch. It is also for people who want to contribute: the submission rules are unusually concrete, so someone willing to test and document a route can follow a clear path. Non-users should not start here; BetterGI itself is the required starting point. If you do not play Genshin Impact or are unwilling to install and operate the client, the repository has no value.

Requirements and limitations

You need BetterGI installed and working first; this repo only supplies content for it. Then you need the correct artifact type for your goal: JS scripts go to bettergi's script folder structure, path files belong in the tracking system, and combat policies are used by the auto-combat feature. Mixing them will simply not work.

There is no declared license, and the README defines behavior standards rather than support guarantees: submissions not meeting the naming or testing rules, or with no author response for around a month, are closed. The site shows current accepted content, but nothing guarantees a given route still matches in-game terrain after a game update. Scripts relying on image templates are the most fragile for that reason.

HotRepo's take

The only dated evidence available is a single daily-board observation: 648 stars and +20 stars on 2026-10-26. With no comparable earlier or later board days, whether interest persists cannot be judged. Judge it by whether you already use BetterGI and can find a maintained route or policy you need. Check that the specific route's material names and map version still match the current game before relying on it.

Written by AI from the project's README, updated October 26, 2026. The project's own docs are the source of truth.